Cockpit Vector
Simulation avionics · X-Plane

Glass cockpit software, built vector-first.

Cockpit Vector builds high-fidelity simulation avionics for X-Plane — starting with the G1000 NXi, with the GTN 750 and GTN 650 on the roadmap. One C++ engine, native plugin or standalone displays, built vector-first.

X-Plane 12 plugin Standalone multi-monitor Windows · macOS · Linux
Cockpit Vector PFD with HSI map terrain and Nearest Airports
G1000 NXi PFD · HSI map · terrain shading

Built for serious sim training

Each product is researched against public documentation and trainer references, then reimplemented with vector drawing — not copied bitmaps. See all products →

Faithful glass cockpits

Page groups, softkeys, and annunciations matched to the real panels pilots train on.

Live flight-plan bridge

Standalone displays sync with X-Plane's FMS over UDP — read and write routes bidirectionally.

Hardware-ready

Bind every bezel key, softkey, and knob — stock commands and dedicated xplane_avionics/* bindings.

Simulator weather & traffic

NEXRAD and ADS-B traffic from X-Plane's GDL90 datalink — the same path as Connext or ForeFlight.

Dispatch import

SimBrief OFP import via Navigraph — fetch your latest dispatch and activate it in the catalog or in-sim.

Per-aircraft assets

Drop-in checklists, EIS strips, and boot-screen hero images keyed by ICAO — no rebuild required.

Two ways to fly

Every Cockpit Vector product runs the same way — glass inside the sim, on external monitors, or both. Cockpit hardware can drive standalone displays through the command bridge.

In the cockpit

X-Plane plugin

Renders natively inside X-Plane's display pass. Threaded Cairo rendering at 25 Hz with a single-quad blit on the sim thread.

  • Replaces stock glass in supported aircraft
  • Flight-plan and command bridges for standalone shells
  • Routes activate immediately in-sim

External displays

Standalone shell

Dedicated display windows at 60 fps, connected to X-Plane over UDP. Perfect for a second PC or multi-monitor cockpit.

  • Full-screen per monitor with monitor pinning
  • Auto-update with checksum verification
  • Keyboard, joystick, and hardware bezel support

One engine, two shells

X-Plane plugin XPLM render pass · mt_cairo
avionics-core DataSource in · Renderer out
Standalone app GLFW · NanoVG · network

Screenshots

From our first product — the G1000 NXi. Captured from the standalone shell with built-in demo data and live terrain.

Primary Flight Display
G1000 NXi PFD — HSI map layout, TER topo shading, Nearest Airports
Multi-Function Display
G1000 NXi MFD — navigation map with terrain and airway route

More on G1000 NXi →

Open call

Looking for volunteers

Cockpit Vector is mostly a one-person project with a long roadmap. I am actively looking for people who want to help — and you do not need to be a professional software engineer to matter here.

AI changed the bar

With tools like Cursor, Claude, and ChatGPT, a motivated simmer, student, or GA pilot can draft bug reports, write aircraft assets, compare against a real-world PC trainer, and even land small code changes — you describe what should happen, the agent helps with the how, and I review before anything ships.

If you can fly a procedure in X-Plane, spot when a page looks wrong next to the trainer, or write a checklist in plain English, you are already useful.

Ways to help

  • Fly and compare — trainer screenshots and notes when something is off
  • Aircraft assets — drop-in .checklist and .eis files (plain text, no rebuild)
  • Test and document — reproduce bugs, sanity-check releases, improve docs
  • Code with AI — tackle a focused issue with an agent; join when you are ready
  • Hardware setups — multi-monitor layouts, physical bezels, and control bindings

Choose a product

Downloads and release notes live on each product page. Start with the G1000 NXi prerelease, or browse the full lineup.

Free for noncommercial use only — personal sim flying, freeware aircraft, and training. Commercial or payware distribution requires a separate license.